Always make a backup of the assets file before editing and make a note of its Size in bytes. This is to pass a file size validity check that the game performs. While editing assets files, they must always end up the same file size that they were originally. Hidden among this gibberish are little blocks of code that are human-readable, and which contain variables that affect the gameplay. There are tons of different assets files and most contain what looks like a massive pile of gibberish characters. You can edit assets files directly using a good text editor. An archiver like 7-Zip to open the APK fileīad Piggies is made with the Unity game engine and utilizes numerous assets files to control the game. The APK for the game, which you can get at an online APK mirror The PC version of the game installed (that's it!) A good text-editor with UTF-8 support like Notepad++ I will not provide pre-modded files you'll have to edit your own files by following this guide. This is the Fields Of Dreams level (on Android) with a larger building grid and nearly unlimited items:įollowing this guide could lead to breaking your game and losing your progress. Note: This guide currently only works with version 1.6.0 and earlier.įirst, here is a screenshot showing what you can accomplish with these edits. This covers the Windows and Android versions only, but the process will be similar for Mac and iOS if you can get access to the game application files. This is a lengthy and technical post about editing the Bad Piggies application code in order to edit levels, enlarge the building grid, and make other tweaks to the gameplay.
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